Doran's Ring+120 Health +5 Mana Regen per 5 sec +10 Ability Power 435
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Sorcerer's Shoes+20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 750
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Archangel's Staff+400 Mana +25 Mana Regen per 5 sec +45 Ability Power Passive: 2% of your Max Mana is converted to Ability Power. UNIQUE Passive: Each time your Champion uses an Ability their Maximum Mana will increase by 4 Mana. This effect has a 3 second cooldown. 1,000
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Abyssal Scepter+70 Ability Power +57 Magic Resistance UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20. 1,050
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Zhonya's Ring+500 Mana +100 Ability Power UNIQUE Passive: Increases Ability Power by 25% 1,000
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Rod of Ages+380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power. 850
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| X | Health | 390 (+75 / per level) |
| X | Mana | 270 (+61 / per level) |
| X | Move Speed | 310 |
| X | Armor | 11 (+3.5 / per level) |
| X | Spell Block | 30 (+0 / per level) |
| X | Critical Strike | 1.75 (+0.25 / per level) |
| X | Health Regen | 1.1 (+0.11 / per level) |
| X | Mana Regen | 0.8 (+0.08 / per level) |
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Death Defied - Upon dying, Karthus enters a spirit form allowing him to continue casting spells while dead for 8 seconds. |
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Lay Waste - Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.
Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40/60/80/100/120 (+0.35) magic damage to each nearby enemy, this deals double damage if it hits only a single unit.
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Wall of Pain - Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their move speed, armor, and magic resistance reduced for a period.
Creates a 800/900/1000/1100/1200 distance wide wall through target point. Reduces enemy armor and magic resistance by 15/20/25/30/35 and reduces movement speed by up to 40/50/60/70/80%; debuff lasts 5 seconds. The wall lasts 7 seconds.
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Defile - Karthus passively steals energy from his victims, gaining mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.
Toggle Off: When Karthus kills a unit, he restores 20/27/34/41/48 mana.
Toggle On: Drains 30/42/54/66/78 Mana to deal 30/50/70/90/110 (+0.25) damage to nearby enemies each second.
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Requiem - After channeling for 3 seconds, Karthus deals damage to all enemy champions.
After channeling for 3 seconds, Karthus deals 250/400/550 (+0.7) magic damage to all enemy champions (regardless of distance).
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Playing As*Ask your allies to help point out when you should use Requiem to get kills in different lanes. |
Playing Against(Coming Soon) |
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