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The enigmatic creature known as Nasus came to the League from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. War was never more than a breath away, as others of his kind craved to enslave the people and claim totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother Renekhton, he was summoned to Runeterra. It didn't take much to convince him that Champions were needed to fight against the injustice here and he took up a place in the League of Legends. These days, he is the Keeper of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. ''The Keeper of the Sands, though contemplative, is not to be trifled with.'' |
Rejuvenation Bead+8 Health Regen per 5 sec 250
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Berserker's Greaves+25% Attack Speed UNIQUE Passive: Enhanced Movement 2 150
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Spirit Visage+33 Magic Resistance +18 Health Regen per 5 sec UNIQUE Passive: Reduces ability cooldowns by 12% and increases healing and regeneration by 30%. 700
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Sheen+250 Mana +25 Ability Power UNIQUE Passive: 100% chance when an ability is used that your next physical attack deals 100% extra base damage. This effect has a 3 second cooldown. 425
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Stark's Fervor+20% Attack Speed UNIQUE Aura: Gives nearby allied Champions 20% Lifesteal, 25% Attack Speed, and 30 Health per 5 seconds regenerated. Reduces the Armor of nearby enemy champions by 25. 700
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Infinity Edge+80 Attack Damage +20% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. 375
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| X | Health | 410 (+90 / per level) |
| X | Mana | 200 (+45 / per level) |
| X | Move Speed | 320 |
| X | Armor | 15 (+3.5 / per level) |
| X | Spell Block | 30 (+1.25 / per level) |
| X | Critical Strike | 1.6 (+0.4 / per level) |
| X | Health Regen | 1.5 (+0.18 / per level) |
| X | Mana Regen | 0.82 (+0.06 / per level) |
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Soul Eater - Nasus drains his foe's spiritual energy, giving him a natural 10/15/20% lifesteal. The lifesteal value increments at levels 1,6, and 11. |
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Siphoning Strike - Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Nasus's next attack will deal an additional 30/50/70/90/110 damage (+). Siphoning Strike permanently gains 2 damage whenever it kills an enemy.
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Wither - Nasus ages his target, decelerating their movement and attack speeds over 5 seconds.
Nasus ages his target, slowing their movement and attack speed by 35% and reducing it further by 3/6/9/12/15% each second for 5 seconds.
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Spirit Fire - Nasus unleashes a delayed spirit flame at a location, dealing damage and reducing the armor of enemies who stand on it.
After a brief delay, the target area becomes desecrated. Enemies in the area have their armor reduced by 20/25/30/35/40 and are dealt 20/34/48/62/76 (+0.2) magic damage each second.
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Fury of the Sands - Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains additional Health and drains nearby enemies' max health and converts it into bonus damage for the duration of the skill.
Nasus becomes empowered in the sandstorm, gaining 300/450/600 health. While the storm rages, he drains 3/4/5 (+0.01)% of nearby enemies' health each second (240 damage max per second) and converts it into bonus attack damage.
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Playing As*Paying attention to last hitting with Siphoning Strike will have a large impact at the end of a game. |
Playing Against(Coming Soon) |
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